Brave (2012)Disney-Pixar's 13th full-length, digitally animated motion pictureView film details on: IMDB or Wikipedia Notes about the filmTheatrical Short: La Luna Villain: The Witch / Mor'du Henchlings: The Crow Musical Numbers / Film ScoreMusic by Patrick Doyle
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Mark Andrews | ||
Brenda Chapman | ||
Steve Purcell | ... | (co-director) |
Brenda Chapman | ... | (story) |
Mark Andrews | ... | (screenplay) & |
Steve Purcell | ... | (screenplay) and |
Brenda Chapman | ... | (screenplay) & |
Irene Mecchi | ... | (screenplay) |
Kelly Macdonald | ... |
Merida
(voice)
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Billy Connolly | ... |
Fergus
(voice)
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Emma Thompson | ... |
Elinor
(voice)
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Julie Walters | ... |
The Witch
(voice)
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Robbie Coltrane | ... |
Lord Dingwall
(voice)
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Kevin McKidd | ... |
Lord MacGuffin /
Young MacGuffin
(voice)
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Craig Ferguson | ... |
Lord Macintosh
(voice)
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Sally Kinghorn | ... |
Maudie
(voice)
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Eilidh Fraser | ... |
Maudie
(voice)
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Peigi Barker | ... |
Young Merida
(voice)
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Steven Cree | ... |
Young Macintosh
(voice)
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Steve Purcell | ... |
The Crow
(voice)
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Callum O'Neill | ... |
Wee Dingwall
(voice)
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Patrick Doyle | ... |
Martin
(voice)
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John Ratzenberger | ... |
Gordon
(voice)
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Pete Docter | ... | executive producer |
Mary Alice Drumm | ... | associate producer |
John Lasseter | ... | executive producer |
Katherine Sarafian | ... | producer |
Andrew Stanton | ... | executive producer |
Patrick Doyle |
Nicholas C. Smith |
Natalie Lyon | ||
Kevin Reher |
Steve Pilcher |
Paul Cichocki | ... | post-production supervisor |
Jeffrey Dean | ... | post-production supervisor: non-theatrical |
Cynthia Lusk | ... | international production manager |
Ryan Lynch | ... | production manager: end titles |
Eric Pearson | ... | post-production manager |
Andrea Warren | ... | production manager |
Paul Abadilla | ... | set artist |
Armand Baltazar | ... | set artist |
Megan Bartel | ... | art coordinator |
Andrea Blasich | ... | development artist |
Nelson 'Rey' Bohol | ... | set artist |
Maxwell Brace IV | ... | storyboard artist |
Corinne Cavallaro | ... | art coordinator |
Isabel Conde | ... | art intern |
Jason Deamer | ... | character artist |
Greg Dykstra | ... | sculptor |
Tony Fucile | ... | character artist |
Mike Gabriel | ... | development artist |
Michel Gagné | ... | development artist |
Carter Goodrich | ... | development artist |
Noah Klocek | ... | set art director |
Tia W. Kratter | ... | shading art director (as Tia Wallace Kratter) |
Ted Mathot | ... | storyboard artist |
Lorien McKenna | ... | additional art management |
Scott Morse | ... | storyboard artist |
Dana Murray | ... | art manager |
Daniel Lopez Muñoz | ... | character artist (as Daniel López-Muñoz) |
Huy Nguyen | ... | set artist |
Matt Nolte | ... | character art director |
Laura Phillips | ... | shader packet artist |
Japeth Pieper | ... | shader packet artist |
Steve Pilcher | ... | end titles art and designer |
Jerome Ranft | ... | sculptor |
Cassandra Smolcic | ... | graphic artist |
Nathan Stanton | ... | storyboard artist |
Jay Ward | ... | additional art management |
Derek Williams | ... | set supervisor |
Mark Cordell Holmes | ... | graphic artist (uncredited) |
Marco Alicea | ... | digital audio transfer |
Iain Anderson | ... | original dialogue mixer |
Vince Caro | ... | original dialogue mixer |
James Doyle | ... | original dialogue mixer |
Teresa Eckton | ... | sound effects editor |
Doug Ford | ... | sound engineer |
Sue Fox | ... | foley editor (as Suzanne Fox) |
Andrea Gard | ... | foley recordist |
Josh Gold | ... | sound effects editor |
Nia Hansen | ... | sound effects editor |
E.J. Holowicki | ... | sound designer |
Bobby Johanson | ... | original dialogue mixer (as Bobby Johansen) |
Tom Johnson | ... | sound re-recording mixer |
Doc Kane | ... | original dialogue mixer |
Michael Levine | ... | digital audio transfer |
Kyrsten Mate | ... | sound effects editor |
Steve Morris | ... | sound engineer |
Cheryl Nardi | ... | adr editor |
Justin Pearson | ... | production sound effects editor |
Frank Rinella | ... | foley mixer (as Frank Aglieri-Rinella) |
Gary Rydstrom | ... | re-recording mixer / sound designer |
Dee Selby | ... | foley editor |
Brad Semenoff | ... | assistant supervising sound editor |
Tony Sereno | ... | assistant sound re-recording mixer |
David Slusser | ... | additional sound services |
Dennie Thorpe | ... | foley artist |
Jana Vance | ... | foley artist |
Andrew Vernon | ... | additional sound services |
Gwendolyn Yates Whittle | ... | supervising sound editor |
Ronni Brown | ... | foley artist (uncredited) |
Sean England | ... | foley artist (uncredited) |
Will Files | ... | sound re-recording mixer: Dolby Atmos mix (uncredited) |
James Hyde | ... | adr recordist (uncredited) |
Noah Katz | ... | sound engineering services (uncredited) |
Nick Kray | ... | adr mixer (uncredited) |
Micheal MacKinnon | ... | adr recordist (uncredited) |
Zach Martin | ... | assistant sound re-recording mixer (uncredited) |
Stuart McCowan | ... | dialogue editor (uncredited) |
Larry Oatfield | ... | sound effects editor (uncredited) |
Jurgen Scharpf | ... | Dolby Atmos consultant (uncredited) |
Danial Shimiaei | ... | Feature Trailer Sound Re-Recording Engineer (uncredited) |
Corey Tyler | ... | foley recordist (uncredited) |
Frank Aalbers | ... | simulation artist |
Paul Aichele | ... | character modeling and articulation artist |
Laura Beth Albright | ... | character shading and paint artist |
Dallis Anderson | ... | global technology coordinator |
Alexis Angelidis | ... | effects artist |
Hemagiri Arumugam | ... | crowds technical artist |
Amit Baadkar | ... | effects artist |
Tim Babb | ... | lightspeed lead |
Nick Bartone | ... | shot lighting artist |
Byron Bashforth | ... | character shading and paint artist |
David Batte | ... | matte paint technical |
Lloyd Bernberg | ... | master lighting artist |
Randy Berrett | ... | matte painter |
Tim Best | ... | technical lighting lead |
Katie Bickley | ... | shot lighting artist |
Max Bickley | ... | shot lighting artist (as Maxwell Bickley) |
Jeremy Birn | ... | shot lighting artist |
Neil Blevins | ... | additional technical artist and intern |
John Bodley | ... | global technology engineer |
Brian Boyd | ... | master lighting artist |
Stephan Vladimir Bugaj | ... | pipeline lead |
Juan J. Buhler | ... | effects artist |
Don Bui | ... | shot lighting artist |
Christopher M. Burrows | ... | sets shading lead |
Krissy Cababa | ... | effects manager |
Gordon D.B. Cameron | ... | global technology supervisor (as Gordon Cameron) |
Alfonso Caparrini | ... | shot lighting artist |
Jay Carina | ... | stereo and international technical lead |
Cathleen Carmean | ... | global technology coordinator |
Mathieu Cassagne | ... | shot lighting artist |
Edwin Chang | ... | simulation artist |
Chris Chapman | ... | development and effects artist |
Edward Xi Chen | ... | shot lighting artist (as Ed Chen) |
Philip Child | ... | character shading and paint artist |
Ye Won Cho | ... | shot lighting artist |
Jiayi Chong | ... | global technology engineer |
Kaitlin Chong | ... | character modeling and articulation artist |
Pauline Chu | ... | sets coordinator |
Claudia Chung | ... | simulation supervisor (as Claudia Chung Sanii) |
Tracy Lee Church | ... | sets shading and paint artist |
Charu Clark | ... | shot lighting artist |
Scott Clifford | ... | master lighting artist (as Scott G. Clifford) |
Justine Codron | ... | shot lighting artist |
Patrick Coleman | ... | global technology engineer |
Kim Collins | ... | crowd and rendering manager |
Michael B. Comet | ... | character modeling and articulation artist (as Michael Comet) |
Keith Cormier | ... | shot lighting artist |
Kate Cronin | ... | rendering pipeline team |
Pamela Darrow | ... | simulation cloth and groom manager |
Naomi Davidson | ... | production finance lead |
Jason Davies | ... | character modeling and articulation artist |
Andrew Dayton | ... | sets modeling artist |
Airton Dittz Jr. | ... | master lighting artist |
David Dixon | ... | sets technical development |
Masha Ellsworth | ... | character shading and paint artist |
Jared Fong | ... | character modeling and articulation artist |
Michael Fong | ... | software integration: Presto |
Susan Fisher Fong | ... | rendering and optimization artist (as Susan Fisher Wong) |
Maël François | ... | shot lighting artist (as Mael Francois) |
Carl N. Frederick | ... | lightspeed technical director (as Carl Nai Frederick) |
Piper Freeman | ... | lighting coordinator |
Seth Freeman | ... | character modeling and articulation artist |
Denise Blakely Fuller | ... | matte painter |
Henry Garcia | ... | simulation shot lead (as Henry Dean Garcia) |
Rob Gibbs | ... | character modeling and articulation artist (as Robert Gibbs) |
Robert Graf | ... | rendering and optimization artist |
Philip Graham | ... | rendering and optimization artist |
Joshua Grant | ... | rendering pipeline technical lead (as Josh Grant) |
Christopher Griffin | ... | simulation artist |
Rogan Griffin | ... | simulation artist |
Emron Grover | ... | cloth lead |
Patrick Guenette | ... | additional technical artist and intern |
Stephen Matthew Gustafson | ... | simulation artist |
Laura Hainke | ... | groom artist |
Dave Hale | ... | effects artist |
Lou Hamou-Lhadj | ... | character modeling and articulation artist |
Christian Haniszewski | ... | character modeling and articulation artist |
Bethany Jane Hanson | ... | rendering pipeline team |
Jim Cody Harrington | ... | effects artist (as Cody Harrington) |
Jack Hattori | ... | additional technical artist and intern |
Bernhard Haux | ... | character modeling and articulation artist |
Jamie Hecker | ... | sets technical lead |
Sarah Jo Helton | ... | character manager |
Allen Hemberger | ... | effects artist |
Mark Thomas Henne | ... | simulation artist |
Kate Charlotte Hodges | ... | global technology production assistant |
Jesse Hollander | ... | master lighting artist |
Joshua Hollander | ... | director of stereoscopic production |
Chris Horne | ... | lightspeed technical director |
Wen-Chin Hsu | ... | shot lighting artist |
Richard Hurrey | ... | character modeling and articulation artist / simulation artist |
Brandon Hyman | ... | lighting fix coordinator |
Katherine Ipjian | ... | shot lighting artist |
Sungyeon Joh | ... | shot lighting artist |
Jason Johnston | ... | effects artist |
Thidaratana Annee Jonjai | ... | sets shading and paint artist |
Ben Jordan | ... | character shading and paint artist / global technology engineer |
Christina F. Julian | ... | stereoscopic coordinator |
Eduardo Martin Julve | ... | shot lighting artist |
Fran Kalal | ... | cloth artist / simulation artist |
Steve Karski | ... | sets shading and paint artist |
Humera Yasmin Khan | ... | rendering supervisor |
Jonathan Kiker | ... | shot lighting artist |
Michael Kilgore | ... | character shading and paint artist |
Jae Hong Kim | ... | master lighting artist (as Jae H. Kim) |
Laurie Kim | ... | global technology engineer |
Stephen King | ... | character shading and paint artist |
Kristifir Klein | ... | sets modeling lead |
Keith Daniel Klohn | ... | development and effects artist |
Mach Tony Kobayashi | ... | effects artist |
Sonoko Konishi | ... | character modeling and articulation artist / cloth artist |
Mitch Kopelman | ... | master lighting artist |