Josh Cooley |
John Lasseter | ... | (original story by) & |
Andrew Stanton | ... | (original story by) & |
Josh Cooley | ... | (original story by) & |
Valerie LaPointe | ... | (original story by) & |
Rashida Jones | ... | (original story by) & |
Will McCormack | ... | (original story by) & |
Martin Hynes | ... | (original story by) & |
Stephany Folsom | ... | (original story by) |
Andrew Stanton | ... | (screenplay by) & |
Stephany Folsom | ... | (screenplay by) |
Pete Docter | ... | executive producer |
Mark Nielsen | ... | producer (produced by) (p.g.a.) |
Denise Ream | ... | development producer |
Jonas Rivera | ... | producer (produced by) (p.g.a.) |
Katherine Sarafian | ... | development producer |
Andrew Stanton | ... | executive producer |
Rosana Sullivan | ... | associate executive producer |
Galyn Susman | ... | producer |
Lee Unkrich | ... | executive producer |
Randy Newman | ... | (music composed and conducted by) |
Jean-Claude Kalache | ... | director of photography |
Patrick Lin | ... | director of photography |
Axel Geddes |
Natalie Lyon | ||
Kevin Reher |
Bob Pauley |
Craig Foster | ||
Daniel Holland | ||
John Lee | ||
Albert Lozano | ||
Laura Phillips |
Colin Bohrer | ... | department head |
Kim Collins | ... | production manager |
Jeremy Slome | ... | associate post-production supervisor |
Robert Tachoires | ... | studio mastering manager |
Simon Baek | ... | set designer |
Erik Benson | ... | story supervisor |
Hope Bogle | ... | story coordinator |
Rejean Bourdages | ... | storyboard artist |
Camilo Castro | ... | set designer |
Nicolle Castro | ... | additional story artist |
Yung-Han Chang | ... | storyboard artist |
Margo Coughlin Zimmerman | ... | art manager |
Elise FitzGerald | ... | production management intern |
Carrie Hobson | ... | story artist |
Josh Holtsclaw | ... | graphic designer |
Jason Katz | ... | additional story artist |
Scott Morse | ... | additional story artist |
Hyein Park | ... | additional storyboard artist |
Jeff Pidgeon | ... | story artist |
Louise Smythe | ... | storyboard artist |
Samantha Wilson | ... | Story Manager |
Michael Yates | ... | storyboard artist |
Jiin Park | ... | additional storyboard artist (uncredited) |
Rachael Bigelow | ... | additional production sound |
Thom Brennan | ... | foley supervisor |
Jeannette Browning | ... | dialogue recordist (as jeannette browning hernandez) |
Vince Caro | ... | original dialogue mixer / senior recording engineer |
Scott Curtis | ... | foley mixer |
Nick Docter | ... | sound apprentice (as nicholas docter) |
Coya Elliott | ... | supervising sound editor |
Doc Kane | ... | original dialogue mixer |
Ren Klyce | ... | sound designer / supervising sound editor |
Josh Lowden | ... | general manager |
David Lucarelli | ... | adr recordist |
Liz Marston | ... | assistant re-recording mixer |
Adrian Maruri | ... | dialogue recordist |
Paul McGrath | ... | original dialogue mixer |
Michael Miller | ... | original dialogue mixer |
Steve Morris | ... | head of engineering |
Jordan Myers | ... | assistant supervising sound editor |
Nathan Nance | ... | re-recording mixer |
Cheryl Nardi | ... | dialogue/adr supervisor |
Jonathan Null | ... | head of production (as jon null) |
Kimberly Patrick | ... | sound effects editor |
Eva Porter | ... | client services |
Darrin Revitz | ... | audio description narrator |
Shelley Roden | ... | foley artist |
John Roesch | ... | foley artist |
Michael Semanick | ... | re-recording mixer |
Cathy Shirk | ... | post production sound accountant |
James Spencer | ... | foley editor |
Jonathon Stevens | ... | sound effects editor |
Qianbaihui Yang | ... | sound effects editor |
Danielle Adams | ... | assistant re-recording mixer (uncredited) |
Thom Brennan | ... | foley editor (uncredited) |
Blake Collins | ... | foley mixer (uncredited) |
Rob Coxford | ... | loop group recordist (uncredited) |
Mario De Socio | ... | adr recordist (uncredited) |
Noah Dunbar | ... | original dialogue recordist (uncredited) |
Jay Fisher | ... | original dialogue mixer (uncredited) |
Phil Hadaway | ... | adr mixer (uncredited) |
Alessio Miraglia | ... | sound engineer: assistant (uncredited) |
Cheryl Nardi | ... | supervising dialogue editor (uncredited) |
David Peifer | ... | digital editorial support (uncredited) |
Jonathon Stevens | ... | assistant supervising sound editor (uncredited) |
Jana Vance | ... | foley artist (uncredited) |
Geoff Vaughan | ... | foley artist (uncredited) |
Felicia Villarreal | ... | adr coordinator: Formosa Group (uncredited) |
Harsh Agrawal | ... | character shading td |
Alexis Angelidis | ... | visual effects artist |
Amit Baadkar | ... | visual effects artist (as Amit Ganapati Baadkar) |
James Bartolozzi | ... | global technology engineer |
Byron Bashforth | ... | character shading artist |
Adrian Bell | ... | renderman software developer |
Brian Boyd | ... | lighting artist |
Gary Bruins | ... | effects artist |
Hosuk Chang | ... | visual effects artist |
Chris J. Chapman | ... | visual effects |
Tracy Lee Church | ... | sets shading artist |
Jared Counts | ... | simulation technical artist |
Jason Davies | ... | character technical director |
Ethan Dean | ... | character shading/groom artist / visual effects artist |
Jessica Psy DeLacy | ... | simulation technical director |
Francisco DeLaTorre | ... | sequence lead |
Airton Dittz Jr. | ... | lighting artist |
Andrew Finley | ... | shading technical director |
Jared Fong | ... | character technical director |
Mariana Galindo | ... | lead tailoring artist |
Greg Gladstone | ... | visual effects artist |
Radford Hurn | ... | Character Cloth Artist / Simulation Artist |
Geoffrey Jarrett | ... | crowd td |
Pol Jeremias-Vila | ... | design & engineering leadership: Software Research & Development |
Andrew Jimenez | ... | digital artist |
Matt Johnson | ... | senior software engineer |
Jean-Claude Kalache | ... | visual development |
Kristifir Klein | ... | sets modeling lead |
Alexander Kolliopoulos | ... | rendering technical director |
Ivo Kos | ... | sets modeling artist |
Tanja Krampfert | ... | character modeling |
Josée Lajoie | ... | lighting artist |
Alison Leaf | ... | set dressing artist |
William Austin Lee | ... | character modeling and articulation artist |
Erin Lehmkühl | ... | stereo technical director |
Lyon Liew | ... | Lead Simulation Technical Director |
Holly Lloyd | ... | Sequence Lead |
Hsiao-Hsien Lo | ... | crowds technical artist |
Michael Lorenzen | ... | crowd technical lead |
Amber Stewart Lunderville | ... | Lighting TD |
Kirsten Peterson Marshall | ... | department manager: simulation and crowds |
Jacob Merrell | ... | character shading lead |
Jessica Monteiro | ... | rendering technical director |
Joao Montenegro | ... | software engineer |
Thomas Moser | ... | simulation technical director |
Robert Moyer | ... | supervising technical director (as Bob Moyer) |
David Munier | ... | software research and development |
Ricardo Nadu | ... | simulation technical director |
Hiroaki Narita | ... | effects technical director |
George Nguyen | ... | character shading lead |
Burt Peng | ... | lighting artist |
Davide Pesare | ... | lead software engineer |
Nick Pitera | ... | sets modeling artist/sets dressing artist |
Stewart Pomeroy | ... | stereoscopic technical director |
Ana Pérez Requejo | ... | visual effects |
Michael Ravella | ... | visual effects artist |
Cari Reiche | ... | technical director |
Ryan D. Romero | ... | digital artist: IMAX Version |
Trina M. Roy | ... | renderman developer |
Martin-Sebastian Senn | ... | set extension artist (as Martin Sebastian Senn) |
Philip Shoebottom | ... | lighting lead |
Megan Stifter | ... | sets shading artist |
Dirk Van Gelder | ... | senior engineering lead |
Bob Whitehill | ... | stereoscopic supervisor |
Kylie Wijsmuller | ... | visual effects artist |
Jamie Williams | ... | technical director |
Matthew Kiyoshi Wong | ... | visual effects artist |
Wayne Wooten | ... | renderman developer |
Athena Xenakis | ... | character shading |
Ruben Gerardo Alfaro Moreno | ... | visual effects (uncredited) |
Chiaki Matsubayashi | ... | visual effects (uncredited) |
Sébastien Speierer | ... | rendering software research and development intern (uncredited) |
Frank E. Abney III | ... |