Lenora Acidera
|
... |
sets dressing artist / sets modeling artist
|
Arturo Aguilar
|
... |
simulation technical director
|
Amy L. Allen
|
... |
set dressing artist
|
Alexis Angelidis
|
... |
effects technical lead
|
Mark Bajuk
|
... |
global technology engineer
|
David Barksdale
|
... |
simulation technical director
|
Danny Barnhart
|
... |
effects technical director
|
Trevor Barrus
|
... |
character cloth artist
|
Jon Barry
|
... |
effects technical director
|
Gavin Baxter
|
... |
tailoring artist
|
Adrian Bell
|
... |
renderman software developer
|
Max Bickley
|
... |
lighting supervisor
|
Haldean Brown
|
... |
software research and development: Presto animation system
|
Mike Cacciamani
|
... |
lighting technical director (as Mike 'Cash' Cacciamani)
|
Min-Yu Chang
|
... |
cg modeler: Pixar
|
Cheyenne Chapel
|
... |
set dressing artist
|
Chris J. Chapman
|
... |
effects technical director
|
Eldar Cholich
|
... |
lighting artist
|
Patrick Coleman
|
... |
global technology engineer
|
Margo Coughlin Zimmerman
|
... |
lighting and compositing department manager
|
Trent Crow
|
... |
shading technical artist
|
Alexander Curtis
|
... |
layout artist
|
Eric Daly
|
... |
Head of Production
|
Jason Davies
|
... |
character technical director
|
Ethan Dean
|
... |
character shading lead
|
Peter Demarest
|
... |
digital compositor
|
Ravindra Dwivedi
|
... |
effects technical director
|
Scott W. Edelman
|
... |
simulation technical director
|
Dan Enstrom
|
... |
digital compositor
|
Nathan Fariss
|
... |
sets supervisor
|
Rachelle Federico
|
... |
effects manager / sets coordinator
|
Andrew Finley
|
... |
shading technical director
|
Ilan Gabai
|
... |
effects artist
|
Shaun Galinak
|
... |
visual effects artist
|
Christina Garcia Weiland
|
... |
sets dressing lead
|
Felege Gebru
|
... |
effects technical director
|
Grace Gilbert
|
... |
global technology engineer
|
Svetla Gressak
|
... |
character shading technical director
|
Emron Grover
|
... |
cloth simulation artist
|
Samantha Jane Gruwell
|
... |
sets manager
|
Riley Hale
|
... |
sequence lead
|
Katie Hamberger
|
... |
stereoscopic technical director
|
Cody Harrington
|
... |
effects artist
|
Jillian Underwood Harwin
|
... |
motion graphics coordinator
|
Jeremy Heintz
|
... |
technical director
|
Ryan Howell
|
... |
technical director
|
Chia-Chi Hu
|
... |
compositing supervisor
|
Shubha Jagannatha
|
... |
rendering technical director
|
Michael Jefferies
|
... |
software research and development: Presto animation system
|
Andrew Jimenez
|
... |
digital artist
|
Matt Johnson
|
... |
senior software engineer
|
Fran Kalal
|
... |
simulation supervisor
|
Carl Kaphan
|
... |
effects artist
|
Aditi Kapoor
|
... |
sets shading artist
|
Humera Yasmin Khan
|
... |
lightspeed lead
|
Jung-hyun Kim
|
... |
simulation technical director
|
Jennifer Leigh King
|
... |
lighting artist
|
Jaime Klein-Levinson
|
... |
simulation technical director
|
Keith Daniel Klohn
|
... |
lead effects technical director
|
Tiffany Erickson Klohn
|
... |
simulation training
|
Leo Ko
|
... |
simulation technical director
|
Alexander Kolliopoulos
|
... |
rendering supervisor
|
Brian Kulig
|
... |
lighting technical director
|
Aimei Kutt
|
... |
character cloth artist
|
Alen Lai
|
... |
visual effects artist
|
Philippe Leprince
|
... |
renderman development
|
Hsiao-Hsien Lo
|
... |
crowds technical supervisor
|
Amasha Lyons-Clark
|
... |
crowds coordinator / global technology coordinator
|
Rosalinda Malibiran
|
... |
visual effects artist
|
Jacob Merrell
|
... |
technical director
|
Ryan Michero
|
... |
key lighter
|
Nick Mikesell
|
... |
art and graphics coordinator/additional motion graphics management
|
Alyssa Minko
|
... |
shading technical director
|
Angela Marie Mistretta
|
... |
lighting artist
|
Jessica Monteiro
|
... |
sequence lead
|
Brandon Montell
|
... |
sets technical artist
|
Joao Montenegro
|
... |
software engineer
|
Thomas Moser
|
... |
simulation technical director
|
Ricardo Nadu
|
... |
simulation technical director
|
George Nguyen
|
... |
visual effects artist
|
Meredith O'Malley
|
... |
simulation technical director
|
Francesco Matteo Olcese
|
... |
character modeling and articulation artist
|
Madeline Ormbrek
|
... |
character modeling and articulation artist
|
Sasha Ouellet
|
... |
global technology engineer
|
Jeremy Paige
|
... |
vfx photographer
|
Jongwon Pak
|
... |
effects artist
|
Jeremy Paton
|
... |
visual effects artist
|
Greg Peltz
|
... |
character modeling artist
|
Elvira Pinkhas
|
... |
effects technical director
|
Mark Piretti
|
... |
character supervisor
|
Kiki Mei Kee Poh
|
... |
character shading and grooming technical director
|
Stewart Pomeroy
|
... |
stereoscopic technical director: credited
|
Nick Porcino
|
... |
software research & development
|
José Luis Ramos
|
... |
lighting artist
|
Tiffany Ribera-McKay
|
... |
character modeling and articulation artist
|
Andre Rodriguez Sr.
|
... |
sets modeling artist
|
Max Rodriguez
|
... |
simulation technical director
|
Witawat Rungjiratananon
|
... |
software research and development: Presto animation system
|
Omar Sancristobal
|
... |
character modeling and articulation artist
|
Reid Sandros
|
... |
rendering technical director
|
Rick Sayre
|
... |
senior production scientist
|
Donald Schmidt
|
... |
Sequence Lead
|
Hope Schroers
|
... |
effects artist
|
Martin-Sebastian Senn
|
... |
volumetric clouds lead (as Martin Sebastian Senn)
|
Bill Sheffler
|
... |
character modeling and articulation artist
|
Jessica Shimshak
|
... |
sets coordinator (as Jessica Katz) / sets coordinator
|
Philip Shoebottom
|
... |
key lighting artist
|
Kexx Singleton
|
... |
character modeling and articulation artist
|
Nate Skeen
|
... |
effects technical director
|
Angelo Stanco
|
... |
effects technical director
|
Mia Stapleton
|
... |
characters coordinator
|
Ian Steplowski
|
... |
character modeling and articulation artist
|
Joseph Suen
|
... |
sets modeling artist
|
Jeremie Talbot
|
... |
character supervisor
|
Colin Hayes Thompson
|
... |
sets shading artist
|
Peter Tieryas
|
... |
character modeling and articulation artist
|
Nancy Tsang
|
... |
character modeling and articulation artist
|
Gaston Ugarte
|
... |
sets modeling lead
|
Jeanette Vera
|
... |
sets modeling artist
|
David Verona
|
... |
sequence dailies lead
|
Aylwin Villanueva
|
... |
sets technical artist
|
Antelmo Villarreal
|
... |
set dresser
|
Emma Wahl
|
... |
characters coordinator / simulation coordinator
|
Jessica Walley
|
... |
lighting coordinator
|
Jane Wang
|
... |
sets modeling artist
|
Bill Watral
|
... |
effects supervisor
|
Jesse Weglein
|
... |
lighting technical director
|
David Weinstock
|
... |
visual effects artist: PerceptionNYC
|
Joshua West
|
... |
sets modeling artist
|
Jamie Williams
|
... |
technical director
|
Raymond Wong
|
... |
technical director: sets modeling artist
|
Nick Woythaler
|
... |
title sequence animator
|
Jane Yen
|
... |
visual effects supervisor
|
Chen Zhang
|
... |
Sets Modeling Artist
|